GAME “TRAVEL TO THE COUNTRY OF THE ENGLISH LANGUAGE” (for students in grades 5–6)

Here is a selection of exercises for grade 5 with answers. Exercises are divided into 2 groups:

  • Grammar exercises
  • Lexical exercises

You can use these English exercises as training exercises in 5th grade. They will help consolidate knowledge on main topics.

If these exercises are too difficult, try the exercises for grade 4. The site also has a vocabulary and grammar test for grade 5 and a reading test on the SCHOOL topic for grade 5.

Grammar exercises for 5th grade.

Exercise 1. Fill in the correct article where necessary.

  1. _______ butter is made of milk.
  2. My mother is in ____ kitchen now.
  3. I usually have ____ tea for breakfast.
  4. After school we went ____ home.
  5. Pupils do homework in ____ evening.
  6. ____ USA is a big country.
  7. I live in ____ big city.

Exercise 2. Fill in the correct preposition where necessary.

  1. This is the most peaceful place ____ the world.
  2. I live ____ Lesnaya street.
  3. Yesterday Nick went _____ Moscow.
  4. All pupils always listen ____ the teacher.
  5. My school is not far ____ my house.
  6. Give ____ him this book.
  7. The family went to the sea _____ bus.
  8. We live _____ a noisy city.
  9. It was very cold ____ Monday.
  10. Do you learn poems ____ heart at school?

Exercise 3 . Write the plural forms of the nouns.

  • Fox
  • Sheep –
  • Child –
  • Puppy –
  • Table –
  • Country –
  • Foot –
  • Shoe
  • Birthday –
  • Potato

Exercise 4 . Make the right form.

  1. His answer was _______ (bad) than mine.
  2. She is _____ (young) than her brother.
  3. Helen is __________ (good) pupil in the class.
  4. My nephew watched ____________ (interesting) film yesterday.
  5. I think the city is _________ (dirty) than the country.

Exercise 5 . Put in the correct tense form.

  • Olga ________ (read) a book now.
  • The boys _______ (break) the window yesterday.
  • Mike ________ (be) happy yesterday.
  • My father ________ (not to often watch) TV.
  • My father _________ (visit) Great Britain last year.
  • They _______ (win) a competition last year.
  • They____________ (visit / already) the British museum.
  • I hope they ________ (return) tomorrow.
  • Can you help me? I _______ (look) for my book.
  • Yesterday granny ________ (bring) me a puppy as a present.
  • Laura ______ (go) to school five days a week.
  • We first ________ (meet) in 2014.
  • Nick _______ (take part) in a regatta next week.
  • Mike _________ (not to behave) well at school yesterday.
  • There ________ (be) only one apple on the table.

Exercise 6 . Fill in much or many

  1. There are ____ apples on the plate.
  2. There is _____ bread in the bread bin.
  3. There is ____ milk in the bottle.
  4. There are ____ oranges in the box.
  5. There is ____ water in the kettle.

Exercise 7 . Fill in some or any

  1. There is _________juice in the cup.
  2. There aren't ________ old trees in the park.
  3. Is there ________ money in your pocket?
  4. There is _______ some meat in the soup.
  5. We haven't got ________ small pets.

How to teach English to children in a playful way?

Entertaining English training for children can take place in a wide variety of forms.

Educational cards

An excellent developmental method for children who are only 3-4 years old.

The cards are distinguished by a wide variety of thematic vocabulary. They help to learn the names of animals, weather phenomena, symbols of food and drinks, popular verbs, geometric shapes and toys in English. The list goes on and on. Moreover, you can make cards with any pictures and words yourself.

To have fun English for children, use various games with cards. For example, the easy game "Track". The cards are laid out in the path that the baby will follow. The child’s task is to name the pictures, symbols or figures shown in English.

The simple “Guess” game effectively develops attentiveness and memory. Several cards are laid out on the table, which must be memorized within a certain time. After the specified period has expired, the kids turn away and the leader removes one card. The players' task is to correctly name the loss.

Another popular card game is Bingo. It can be played with either one child or a group of children from 4 to 7 years old. The children are given prepared cards with pictures or words. The presenter names the words, and the players’ task is to cross them out on their card. Whoever collects the crossed out row first wins.

Interactive material

All kids love active interaction with objects: touching, touching, taking apart. Take advantage of this curiosity.

For kids, you can buy voiced posters with the alphabet and numbers. As a rule, they sometimes also contain a small task to test knowledge and additional information, for example, the names of colors.

Other English topics: English songs for children: 12 simple songs for learning vocabulary and traditions

Older children can take a computer course. In such games, children, together with the main characters, get acquainted with new topics and perform interactive English exercises. The computer program is something like a cartoon, but the main actions for the characters are performed by the user. Interesting stories and colorful design will attract children's interest in English lessons.

Songs and poems

What kid doesn't love to sing funny songs or learn rhymes? So show your child that this can be easily done in English!

Rhymes help you get acquainted with new vocabulary and repeat already memorized words. And melodic songs can be used as a little physical exercise. Let the baby perform various movements and at the same time repeat English words. Such physical education sessions will appeal to all inquisitive fidgets.

It is noteworthy that there are a great many educational English songs for beginners learning the language. They use the simplest grammatical structures and thematic vocabulary. The number of topics is innumerable. The names of professions, descriptions of people, and names of interior items are presented in this form. There are even songs in which children master geometric figures, gaining first knowledge of what geometry is.

As a rule, most songs are accompanied by colorful animation, which further attracts the children’s attention and makes it easier for them to learn unfamiliar words. Many compositions also call for making various movements, repeating an already memorized verse, which helps to quickly memorize new vocabulary.

In general, such entertainment will not only appeal to children of different ages, but will also become an effective assistant in learning English.

Games

We have already touched on this topic a little when we talked about cards and interactive material, but in this section we are interested in board games for learning English. Today you can find many different options on sale, but we will present the most popular games that have already earned the trust of parents and children.

MATCH AND SPELL

Make up a word and say it. A game for young English lovers who are not yet 5 years old. Accompanied by a set of letters, by which, by the way, you can learn the alphabet, and plates with pictures. The children's task is to make up a word from the letters that denotes this image.

SCRABBLE

A traditional game in which you independently compose new words from the letters you receive. Suitable for older students.

The rules of this game are known to us from the adapted Russian version, which is called “Erudite”. The player's goal is to create a word that will give as many points as possible. It is necessary to take into account not only the designations indicated on the letters, but also the bonus cells located on the field. Look for the scrabble game in English in stores.

ALIAS JUNIOR

Another game known to the Russian public. Alias, or “Say Differently,” allows you to develop a large vocabulary of synonyms, adjectives and verbs. After all, the main task of the players in this game is to explain the word to a partner or team without mentioning its main designation.

For example, take the word cat. To let the player guess it, you can show the sounds “meow-meow”, describe the appearance as “fluffy (fluffy), white (white), tail (tail), call the actions “catches mice (catches mice), walks in the garden (walks in the garden), sleeps on the chair.

Both individual players and entire teams can play. There is a limited time limit for explaining and guessing words. This game will allow you to conduct a very fun, dynamic and exciting English lesson.

Other English topics: Physical exercises in English for children

TELL TALE

The title translates as “tell a story.” Actually, this is the essence of the game.

The set includes several dozen colorful double-sided cards. Each player gets his own picture, based on which he must come up with some kind of plot and tell his story.

There is a simplified version of this fun - players pass the card around, taking turns coming up with sentences for the story.

Choose the method that suits you and play with the whole family!

MIX OF ENGLISH TENSES

This exciting game is only suitable for those who are already well versed in English.

The essence of the game is to correctly compose sentences of various types: statements, questions, negatives. In this case, all tenses of the Simple aspect, as well as Present Continuous and Present Perfect, are practiced. In fact, all the basics that you need to know to achieve an average level of knowledge.

To prevent the game from seeming too complicated, options for subjects and predicates have already been added to the field, which you just need to put in the correct form. And special pointer words will help you decide on time. A very good game for practicing learned grammar.

It is also worth noting other board games in English, which are a traditional set: a field and chips. In such sets it is worth paying attention to the contents of the field. It often uses thematic questions, and the task of the player who lands on this cell is to answer them in detail. Such mini-games are also good for developing communication skills.

Riddles and puzzles

All children are different. Some people like to move more and have fun, while others like to delve into the meaning of tasks and guess the answers using logical connections. Young intellectuals can be offered to solve riddles and puzzles in English as a fun activity.

This one is simple. You will find ready-made riddles for children of different ages in the adjacent material. And pictures with puzzles are located right in this article.

In addition, you can always easily come up with your own puzzles for your kids. It is enough to take 2-3 simple words with pictures and combine one new expression from all the resulting letters. Such an intellectual game will not only develop logical thinking in children, but will also teach them new vocabulary.

Vocabulary exercises for grade 5.

Exercise 1. Arrange phrases of the telephone conversation in a correct order

  1. Why not! See you tomorrow morning then
  2. Have you ever been to an art gallery?
  3. I don't know yet
  4. What are you going to do on Saturday?
  5. No, I have never been there
  6. Let's go then. It's worth seeing

Exercise 2 . Write the word according to the topic.

Summer, T-shirt, rainy, trousers, carpet, hot, cloudy, armchair, windy, bed, shorts, kitchen, skirt

CLOTHES WEATHER HOME

Exercise 3. Use the right word to complete the sentences.

  1. The boys (am, are, is, do) playing football
  2. (Do, Does, Is) Mike at home?
  3. Teachers like (child, childs, children).
  4. (There, It) are many interesting stories in the book.

Exercise 4. Put the words in the right order to make sentences.

  1. We / six / every / have / seven / day / or / lessons
  2. She / helping / her / in / is / mother / kitchen / the / now
  3. Pens / my / in / pencils / are / and / pencil-box / the
  4. Many / got / you / friends / have?
  5. TV / yesterday / friend / didn't / watch / my

Exercise 5. Choose the correct word from the box to complete the sentences.

Timetable, uniform, bookcase, Sundays, blackboard, comfortable
  1. Put the books into the __________, please!
  2. We don't go to school on _________.
  3. I don't wear a _________ at school.
  4. My classroom is __________ and clean.
  5. There is a __________ in my classroom.
  6. How many subjects are there in your _______?

Games and exercises

Games for summer language camp:

"Painting". Topic: Vocabulary + Listening. This fun exercise will help you determine the English vocabulary of your new charges when they first meet the group. So, draw a “picture frame” on the asphalt with height = 2m and width = 0.5m x number of people in the group. Divide the “picture” in height into three approximately equal parts: label the top one “sky”, the middle one “sea” and the bottom one “land”. Invite the children to “color the picture” with birds, waves, flowers, etc. When the “picture is completed,” line up your students outside its perimeter. Start by asking, for example: 'Where's fish?'. Children should jump together into the 'sea' sector. Then say, say: 'Where's the sun?' and the competitors jump to the 'sky' sector. After you ask, suppose: 'Where are trees?', children need to deftly jump into the 'land' sector without stepping over the boundaries. Once you are sure that the participants are familiar with the rules, begin the elimination competition. In this case, after each of your questions, the child who jumped into the desired sector last or stepped beyond its boundaries leaves the playground. If you see that the participants cope with the task easily, begin to complicate the lexical material, using words such as 'clouds', 'boats', 'grass', etc. The competition continues until there is only one winner left.

"Rainbow". Topic: Vocabulary + Listening. This entertaining competition will help you determine the English vocabulary of your new charges when meeting the group for the first time. So, ask the children to draw a rainbow, each stripe is about 0.5 meters wide. When everything is ready, you announce, for example: 'River!' and all the children run into the blue sector. Then you say, say, 'Apple!' and the children jump into the red, yellow or green sector. Once you are sure that the children understand the rules, begin the elimination competition, while simultaneously increasing the complexity of the vocabulary. In this case, the child who was the last to jump into the desired sector or step beyond its boundaries is eliminated from the competition, which continues until there is only one winner left.

"Flower Meadow" Topic: Vocabulary. This exciting activity will also help you determine the lexical level of knowledge of the English language of your new students, but only when they are older. So, ask each child: 'What's your favorite subject?'. Help those who find it difficult to name their favorite school subject in English. If the answers are the same, ask questions like: 'What's your second choice?' etc. As a result, each participant must receive an individual item as a task. Then the children disperse around the playground and each draws a circle around themselves, which represents the core of the flower. Next, they write the name of the given item in the circle. Help those who don't know how to spell it. When everyone is ready, give the children the task of adding petals to their “flowers,” each of which contains a word associated with the item. For example, for 'Maths' this associative series may look like this: number, ruler, square, plus, calculator, etc. In the final, the “petals” are counted and the winner is determined.

"Hunters". Topic: Animals. Draw both ends of the site with lines: write 'village' behind one, 'forest' behind the other, and write the space between them 'field'. Line up the children behind the starting line, i.e. "on the edge of the village." The first participant in the lesson takes a step “towards the forest”, for example with the following words: 'I'm going to the forest to hunt a bear'. The second child walks, saying, for example, the following phrase: 'I'm going to the forest to hunt a fox', etc. After all participants in the competition take one step, they also take a second step along the chain, etc. If “the hunter finds it difficult to name the animal he is going to hunt,” then he misses his turn, but does not drop out of the competition. “The hunter who reaches the forest the fastest” wins.

"Cat and Sparrows" Topic: Vocabulary. Draw a circle with a diameter of approximately three meters. Choose a “cat” that stands in the center of the circle. The rest of the children, in the role of sparrows, line up outside the perimeter of the circle. You set a lexical topic, for example: 'Clothes!'. One of the “sparrows” located behind the “cat” jumps into the circle with both feet, pronounces a word of a given category (for example: 'T-shirt!') and jumps back. The “cat” must catch the “sparrow” before it enters the territory outside the circle with both feet. At this time, another “sparrow”, who happens to be behind the “cat”, jumps into the circle, saying a word on a given topic, etc. Each “sparrow” must name three words that have not been spoken before, and then step aside. If the “sparrow” repeats the word already named, then the round ends early. The mistaken “sparrow” becomes a “cat” in the next round, where you assign a new lexical category. If the “sparrows” manage not to repeat themselves, then the caught participant becomes the “cat” in the next round. If the “cat” was unable to catch the “sparrow” during the entire round, then he continues to lead the next one. The fun continues until each participant plays the role of a cat at least once.

"Stitches-tracks." Topic: Vocabulary + Spelling + Alphabet. To conduct this competition, you will need multi-colored crayons according to the number of children in the group, as well as a small box. So, draw two houses measuring approximately 1m x 1m at a distance of approximately ten meters from each other. Give each child a chalk of a certain color and ask them to draw a winding path about ten centimeters wide from one house to another. When everyone is ready, put all the crayons in a box. Then, taking out one crayon at a time, write, say, 'Family' in red crayon, 'Jobs' in blue, 'Countries' in green, etc. After this, Student A, without looking, takes one crayon out of the box. Let's say he gets a blue crayon. Then he stands in the first house at the beginning of the blue path. At your command 'Ready!… Steady!… Go!', he names the first word of a given category, for example: 'Hairdresser!'. Next, he steps to the beginning of the path, placing his heel to the border with the house and saying: 'H!'. Then he takes a second step, placing the heel of the other foot close to the toe of the previous one and saying: 'A!' etc. until he spells the word completely. Then it is Student B’s turn to take the chalk out of the box, stand at the beginning of his path, etc. When all participants in the competition name one word, Student A says the second, etc. The winner of the competition is the participant who reaches the second house first.

"Creek". Topic: Colors + Listening + Alphabet. Here is the original version of the popular "Twister". So, in the middle of the site, draw a stream about three meters wide. Ask each child to draw with colored chalk “a pebble at its bottom” with a diameter of about fifty centimeters. When everything is ready, stand “on one side of the stream.” Invite the children to line up on the other side in that order. in which the first letters of their names appear in the alphabet. After the participants line up, you give Student A, for example, the following commands: 'Green!... Red!... White!... Blue!... Yellow!'. He, jumping “from stone to stone” of the flowers you named, “moves to the opposite bank of the stream.” Once next to you, he names five colors for Student B. If he was able to get to the “other side of the stream” without stepping outside the boundaries of the colored circles, then he, in turn, gives commands to Student C, etc. If Student B was unable to cross “to the opposite bank over the stones” of the indicated colors, then he is eliminated, and Student A continues to be the leader, etc. The round continues until there is one participant on the opposite side of you, who begins the second round by giving commands to Student A, etc. To make the task more difficult, presenters can give commands with their backs turned “to the stream.” The competition continues until there are two winners left.

"Carpets". Topic: Geometric shapes + Listening. At one end of the site, draw two rectangles measuring approximately 2m x 3m. At the other end of the site, mark the starting line and line up the children behind it. For grades 1-2, before the starting line, draw geometric shapes and sign their English names; for grades 3-4 - just write the names without making any drawings; for grades 5-6, do not write or draw anything. After introducing new words to the children, divide them into two teams, each of which lines up in a column behind the other. Give a chalk to the team members standing in front. When everything is ready, you announce, for example: 'Circle!'. The first players run to their “carpets” and draw a circle on them. Then they return and pass the crayons to their comrades. You give the following command, let's say: 'Triangle!' etc. You'll want to stand in the middle of the course to ensure both that competitors stay within the starting line and that they're drawing the correct shapes. If there are few participants in a team, then everyone runs the distance two or three times. The team that finishes the relay first wins, provided that its participants did not make any mistakes in drawing the figures. Otherwise, victory goes to the opponents.

"Compote soup." Topic: Products. Draw two huge pots on the asphalt. Divide the group in half. One team will have to “cook soup in their saucepan,” i.e. Write as many names of vegetables as possible into the form. The other team will “cook compote in their saucepan”, i.e. write down the names of fruits in the template. At the end, the words are counted and the winning team is determined to “put the most ingredients into their pan.” To give the lesson a more active character, you can conduct it in the form of a relay race, i.e. draw pots at one end of the site, and draw a starting line at the other. Team members take turns running up to their “pots” and writing one word into them.

"Architects". Topic: Vocabulary + Listening. Here is the original version of the relay race. So, at both ends of the site, draw one square on the asphalt measuring approximately 1m x 1m. Divide the site with two parallel lines running at a distance of about two meters from each other. Divide the group into two teams, which line up behind the starting lines with their backs to each other, and you between them. Provide each group with a piece of chalk, which will also act as a baton. At your command, for example: 'Draw a roof!', one participant from each group runs towards their “house” and finishes drawing the roof. When they return, you give their comrades a command like this: 'Draw a door!' etc. If groups have many members, you can add nouns like 'tree', 'road', 'bicycle', etc. The team that draws their house faster and better wins.

"Crocodile". Topic: Listening. Here is the favorite pastime of English children. So, draw a river on the asphalt so wide that the children can easily jump over it. Line up your students “on one bank”, and yourself, in the role of a crocodile, stand “on the other”. Children shout to you: 'Who can cross the river, Mister Crocodile?'. You answer, for example: 'Someone whose name begins with the letter V'. Participants whose names begin with the announced letter jump “to the opposite bank.” Next, the children again ask you the same question, to which you answer, for example: 'Someone who's wearing something orange', etc. The round continues until one participant remains “on the other side”, who will become the “crocodile” in the next round. The exercise continues until each child plays the role of a crocodile.

Other possible answers for “crocodile”:

— Someone who's 10 years old (11 years old, etc);

— Someone who was born in July (in winter, etc);

— Someone whose name has got 7 letters (the letter 'O', etc);

— Someone who's got green eyes (blond hair, etc);

— Someone who's wearing a cap (glasses, etc).

"Weather vanes". Topic: Cardinal directions + Listening. Line up the children for exercise. Ask them to draw two intersecting lines on the pavement in front of them. At the ends of these lines, your students draw arrows and label them as follows: the top one - the letter 'N', the right one - 'E', the bottom one - 'S' and the left one - 'W'. When everyone is ready, the children stand without crossing the lines. You say a phrase like: 'The wind is blowing from the east'. Then the "vanes" turn in the direction of the 'W' arrow. For middle grades, directions can be set like this: 'The wind is blowing from the south-west', etc. When you are sure that the children understand the rules, begin the elimination competition. In this case, after each of your phrases, the “vane” that turned last leaves the competition. The exercise continues until there is only one “weather vane” left on the site.

"Paint Shop" Topic: Colors + Verb have got + Listening. Here is an adapted version of an ancient Tatar game. So, draw a square approximately 10m x 10m on the site. Label one side of the square 'showcase', the opposite side - 'stockroom', the other two - 'counter' and 'shelf'. Next, choose a “painter” who steps aside for a while so as not to hear other children agreeing on who will present what paint. Having decided, they tell you the names of the colors and line up “on display”. You, in the role of the seller, stand “behind the counter”, and the “painter” stands opposite you, “at his shelf”. Your further dialogue with him might look like this:

“Painter”: Have you got red paint?

You: No, I haven't.

“Painter”: Have you got green paint?

You: Yes, I have.

Your positive answer serves as a command for the “green paint” to break out of the window and run to the warehouse. Having caught it, “the painter puts it on his shelf.” If the “paint” managed to reach the “warehouse”, then it is already safe there. The round continues until all the “paints on display” have moved either “to the warehouse” or “to the painter’s shelf.” As a result, the “painter” receives as many points as “paints” he managed to collect “on his shelf.” In the next round, he becomes the “seller”, and the role of the painter is played by the “paint”, the last one to reach the “warehouse”. The competition continues until each participant has played the role of a painter at least once. The “painter” who has collected the most “paints” wins.

"Cosmonauts". Topic: Planets + Spelling + Construction to be going to. Draw a circle of such a diameter that you and your children can freely stand in it. Write 'Earth' inside the circle. Draw nine more circles around with a diameter of about 1 m and label them: Jupiter, Moon, Mercury, Neptune, Pluto, Saturn, Uranus, Venus. Introduce the names of the planets to the children. Next, you stand in, and the children are around you. You say, for example: 'Who is going to fly to the planet with the third letter 'a'?'. The first participant to shout 'I am!' jumps into the 'Uranus' circle. Then you ask, let's say: 'Who is going to fly to the planet with the fifth letter 'n'?'.etc. If there are more than nine children, then you repeat the planets using different descriptions. The last one remaining becomes the host of the next round. The task continues until each participant has played the role of leader at least once.

"Ostrich Dance" Topic: Reading. It is advisable that the children themselves prepare for this competition. To do this, invite everyone to choose any word known to everyone else and print it in font 72 in landscape format on A4 sheet. You should do the same in case there are an odd number of people in the group. You also need to prepare tape or pins to attach the sheets to your clothes. Before the competition begins, divide the group in half. Draw starting lines at both ends of the playground, line up teams behind them, and ask the children to attach pieces of paper to each other's backs. Meanwhile, you draw a circle with a diameter of about two meters in the center of the site. When everyone is ready, at your command 'Ready!... Steady!... Go!', one “ostrich” from each team converges in a circle, with their hands behind their backs. Their task is to read the word on the opponent’s back without touching him with their hands or stepping outside the circle. For tips from fans, using hands and stepping outside the boundary, the team will be disqualified! The “ostrich” who is the first to correctly shout out the read word earns a point for his team. If one team has one less person than its opponents, then you lend it your spare sheet and one of the “ostriches will dance” twice. The team with the most points wins.

"Wheel". Topic: Grammar. Draw a circle with a diameter of approximately five meters. Divide it into sectors according to the number of children plus one. Write the action verbs you have covered in the sectors. For example, in a group of twelve people, you need to draw “thirteen spokes in a wheel” and write similar verbs between them: buy, do, drink, eat, give, go, make, meet, play, sing, speak, take, wear. Next, invite each participant to occupy one of the sectors. The child who finds himself behind the free sector (let's call him Student A) must make a sentence with the verb indicated there. Suppose the sector contains 'eat' and Student A says: 'My cat eats ice-cream'. If you approve the resulting proposal, then Student A moves to this sector. Then Student B creates a phrase with a verb in the sector vacated by Student A, etc. All proposals must be diverse, i.e. if someone said, for example: 'I go to school by bus', then the following phrase will not be counted as 'I go to school by car'. A participant who, in turn, fails to come up with a suitable sentence is eliminated from the competition, which lasts until there is only one winner left.

"Accountants." Topic: Cardinal numbers. Invite the children to draw one banknote on the asphalt and sign its value with words. If someone puts a number, it should be shaded. When everyone is ready, the competition participants mentally calculate the value of all the drawn banknotes. Only you are allowed to do this on the calculator. In the final, each child voices the amount he received. The winners are those participants whose number matches yours.

"Mushroom rain". Topic: Vocabulary + Listening. Here is the original version of Edible - Inedible. So, disperse the children around the playground and ask them to draw circles around themselves. Then explain to them that these are mushroom caps that are edible and inedible. Invite class participants to choose which mushroom they have. Those who decide that their mushroom is inedible need to draw spots on their “hat” like those of a fly agaric. When everything is ready, the children begin to “walk through the forest among the mushrooms.” Suddenly you shout, for example: 'It's going to rain with potatoes!' Then the participants of the lesson need to “hide from the rain under the caps of edible mushrooms,” i.e. run into the appropriate circle. If you shout, for example: 'It's going to rain with balls!', then “mushroom pickers should hide under the speckled mushroom caps,” etc. When you are sure that the children have understood the rules, start the competition. In it, the last one to run into the “correct” circle becomes the leader of the next round. The lesson continues until each participant plays the role of facilitator at least once.

"The shops". Topic: Vocabulary. Draw two huge stores on the asphalt. On the sign of one of them write 'Supermarket', and on the other - 'Department store'. Divide the group in half. Team A writes the names of products on their form, and Team B writes the names of industrial products. When the vocabulary of the teams on these topics is exhausted, count the number of words and determine the winner. In the version for middle classes, each participant in the competition receives “his own specialized store,” for example: bookshop, greengrocer's, etc. In this case, the competition is held for individual competition.

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