Didactic game for children 5-7 years old. Fourth wheel
Didactic game for older preschoolers “The Fourth Extra”
Author: Tatyana Viktorovna Mozhaeva, teacher of State Budgetary Educational Institution “Gymnasium No. 1565 “Sviblovo” Preschool Department No. 1707
This game is for children 5-7 years old to develop thinking, attention and to consolidate general concepts.
Goals: 1. Development of thinking and attention.
2. Consolidation of general concepts: vegetables, fruits; clothes, shoes; wild and domestic animals, food; furniture; insects; land, water, air transport. Progress of the game:
Show the child the card and say: “Look, there are 4 pictures drawn here, 3 of them fit together, they can be called in one word, and the 4th is extra.
Which? Why do you think so? Types of provocations: - by size - by color - by shape - by style - by quantity - by material No. 1. Dress, shirt, coat, shoes .
Shoes are superfluous, since they are shoes, and a dress, shirt and coat are clothes. No. 2 Turnips, corn, pear , pepper.
The pear is extra since it is a fruit, and the turnips, corn and peppers are vegetables. No. 3. Cucumber, apple , peas. potato.
An apple is superfluous, since it is a fruit, and cucumber, peas, and potatoes are vegetables. No. 4. Pear, lemon, pumpkin , apple.
Pumpkin is superfluous, since it is a vegetable, and pear, lemon, and apple are fruits. No. 5. Wolf, squirrel, fox, cow .
A cow is superfluous, since it is a domestic animal, and a wolf, a squirrel, a fox are wild animals. No. 6. Cat , bear, hare, tiger.
A cat is superfluous, since it is a domestic animal, a bear, a hare, a tiger are wild animals. No. 7. Kefir, butter, cheese, cookies .
Cookies are superfluous, since they are a flour product (bakery), and kefir, butter, and cheese are dairy products. No. 8. Potatoes, apple , tomato, cabbage.
An apple is superfluous, since it is a fruit, and potatoes, tomatoes, cabbage are vegetables. No. 9. 3 strawberries , 4 cherries, 4 plums, 4 gooseberries.
3 strawberries , since there are 3 of them, and the rest are 4. No. 10. Bus, trolleybus, tram, sprinkler .
A watering machine is superfluous, since it is a special equipment, and a bus, trolleybus, tram is a passenger transport. No. 11. Butterfly, bee, 2 beetles , mosquito.
2 beetles are extra, since there are 2 of them, the rest of the insects: butterfly, bee, mosquito, one each. No. 12. Chanterelles, fly agaric , porcini mushroom, russula.
mushrooms are unnecessary, since they are not edible, poisonous mushrooms; other mushrooms can be eaten. No. 13. Goat, horse, elk , sheep.
The elk is superfluous, since it is a wild animal, and the goat, horse, and sheep are domestic animals. No. 14. Elk, bear, pig , hare.
The pig is superfluous, since it is a domestic animal, and the elk, bear and hare are wild animals. No. 15. Table, wardrobe, sofa , chair.
The sofa is superfluous, since it belongs to upholstered furniture, the table, wardrobe, chair - to wooden. No. 16. Steam locomotive, helicopter , car, bus.
A helicopter is superfluous, since it is air transport, and a steam locomotive, a car and a bus are ground transport. No. 17. Cow, horse, pig, hedgehog .
The hedgehog is superfluous, since it is a wild animal, and the cow, horse and pig are domestic animals. No. 18. Airplane , ship, boat, sailboat.
An airplane is superfluous, since it is an air transport, and a ship, a sailboat is a water transport. No. 19. Carrot , lemon, pear, apple.
Carrots are superfluous, since they are vegetables, and lemons, pears, and apples are fruits. No. 20. Banana , eggplant, potatoes, beets.
Banana , as it is a fruit, eggplant, potatoes, beets are vegetables.
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Interactive educational game “The Fourth Wheel”
Marina Pashina
Interactive educational game “The Fourth Wheel”
Explanatory note to the electronic manual
«Fourth wheel»
This electronic manual was made in Power Point
didactic game “ The Fourth Wheel ”
designed for older children.
Relevance.
Experts note that play, to a certain extent, is one of the ways to understand the world around us, especially when children use the game as a reflection of reality. Currently, a special place in the educational process of preschool educational institutions is given to computer didactic games . The colorfulness and dynamism of computer programs, musical accompaniment, and game form allow the child to play with enthusiasm , experience the joy of learning, and discover new things. Interactive didactic games contribute to the comprehensive development of the child’s creative personality. The preschooler develops: perception, hand-eye coordination, imaginative thinking; cognitive motivation, voluntary memory and attention; the ability to build an action plan, accept and complete a task.
Multimedia educational game " The Fourth Wheel "
has developmental significance for children. It promotes the development of cognitive processes. It can be used for direct educational activities with children in preschool educational institutions, as well as for individual work of teachers and parents with preschoolers. Trains visual-figurative thinking, verbal-logical thinking, active vocabulary. Children reinforce the ability to group and classify objects using game exercises.
The teacher shows the children a slide show of four different objects. Children must name the extra picture and justify their point of view. On each slide there is an image of four objects, one of them is extra . By clicking the mouse, the child needs to select an extra item .
Having completed all the tasks correctly, the child will see the inscription “Well done, guys!”
with clapping hands emoji.
This manual consists of 19 slides.
Thanks to this presentation, children can easily learn to classify and generalize objects. A computer game is almost always a pleasure for a child; he plays with enthusiasm and perceives the game as relaxation. It is this fact that makes computer games an indispensable mentor for raising and educating a child, without unnecessary moralizing and without causing protest or boredom. This means that the skills and attitudes that emerged through the game will remain in active memory for a long time.
Purpose of the game.
Strengthen the ability to find the fourth extra object and explain why it is extra
Tasks.
1. Develop verbal and logical thinking, the ability to classify, compare, generalize, establish cause-and-effect, logical connections.
2. Develop visual perception.
3. Develop monologue and dialogic speech.
4. Cultivate attentiveness, the ability to accurately follow instructions, and concentration.
Summary of interactive didactic
" Fourth wheel " games
Program content: To consolidate the ability to find the fourth extra object and explain why it is superfluous , to expand ideas about the features of the objects around us, to systematize children’s knowledge about the objects of their immediate environment. Cultivate attentiveness. Develop: the ability to classify objects according to general characteristics, verbal and logical thinking
Materials and equipment: projector, laptop, presentation of pictures “ The Fourth Wheel ”
Description of the game: the teacher shows the children a slide show depicting four different objects. Children must name the extra picture and justify their point of view. On each slide there is an image of four objects, one of them is extra . By clicking the mouse, the child needs to select an extra item .
1 slide - name of the game and goal
2 slide the child sees in front of him pictures depicting: apple, pear, apricot, cucumber. The teacher asks which picture is extra and why .
Child's answer: cucumber, because it is a vegetable. Apple, pear, apricot fruits. The child clicks the mouse and the extra picture .
3 slide - the child sees in front of him pictures of birds: turkey, duck, rooster, swan. The teacher asks which picture is extra and why .
Child's answer: swan, because it is a wild bird, and turkey, duck, rooster are domestic. The child clicks the mouse and the extra picture .
4 slide the child sees pictures of animals: fox, wolf, bear, cat. The teacher asks which picture is extra and why .
Child's answer: a cat, because it is a domestic animal, and a fox, a bear and a wolf are wild, they live in the forest. The child clicks the mouse and the extra picture .
5 slide - the child sees in front of him pictures of flowers: forget-me-nots, dandelions, cornflowers, iris. The teacher asks which flower is the odd one out and why .
Child's answer: iris, because it is a garden flower, and forget-me-nots, dandelions, and cornflowers are field flowers. The child clicks the mouse and the extra picture .
6 slide - the child sees in front of him pictures of insects and birds. The teacher asks which picture is extra and why .
Child's answer: bird, because beetles are insects. The child clicks the mouse and the extra picture .
7 slide the child sees in front of him pictures depicting warm clothes and a sundress. The teacher asks which picture is extra and why .
Child's answer: a sundress, because it is summer clothing, a jacket with a fur collar, a fur coat, a coat is winter clothing. The child clicks the mouse and the extra picture .
8 slide - the child sees pictures of trees in front of him. The teacher asks which tree is the odd one out and why .
Child's answer: apple tree, because it is a fruit tree. The child clicks the mouse and the extra picture .
9 slide - the child sees in front of him pictures of shoes and a hat. The teacher asks which subject is superfluous and why .
Child's answer: a hat, because it is a headdress, and sandals, boots, shoes are shoes. The child clicks the mouse and the extra picture .
Slide 10 - the child sees in front of him pictures of nuts and raspberries. The teacher asks which subject is superfluous and why .
Child's answer: raspberries, because they are berries, and acorns, walnuts and hazelnuts are nuts. The child clicks the mouse and the extra picture .
Slide 11 - the child sees in front of him an image of furniture and household appliances. The teacher asks which subject is superfluous and why .
Child's answer: iron, because it is a household appliance, and a sofa, wardrobe, chair is furniture. The child clicks the mouse and the extra picture .
Slide 12 - the child sees 4 types of mushrooms in front of him. The teacher asks which subject is superfluous and why .
Child's answer: fly agaric is a poisonous mushroom, and the rest of the mushrooms are edible. The child clicks the mouse and the extra picture .
Slide 13 - the child sees 4 types of transport in front of him. The teacher asks which subject is superfluous and why .
Child's answer: plane, because it is air transport, and a bus, train, bicycle is ground transport. The child clicks the mouse and the extra picture .
14 slide the child sees an image of trees in front of him. The teacher asks which tree is the odd one out and why .
The child’s answer: birch, because it is a deciduous tree, and fir-tree, thuja, and pine are coniferous trees. The child clicks the mouse and the extra picture .
Slide 15 - the child sees in front of him an image of dishes and toys. The teacher asks which subject is superfluous and why .
Child's answer: spinning top, because it is a toy, and a plate, pan and cup are dishes. The child clicks the mouse and the extra picture .
Slide 16 - the child sees an image of fruit in front of him. The teacher asks which subject is superfluous and why .
Child's answer: grapes are not a tropical fruit, but lemon, pineapple, orange are tropical fruits. The child clicks the mouse and the extra picture .
Slide 17 - the child sees an image of animals in front of him. The teacher asks which animal is the odd one out and why .
Child's answer: the squirrel lives in the forest, and the tiger, elephant, giraffe are exotic animals. The child clicks the mouse and the extra picture .
Slide 18 - the child sees in front of him an image of instruments and a phonendoscope. The teacher asks which subject is superfluous and why .
Child's answer: a phonendoscope - a doctor uses it in a hospital to listen to a patient to determine whether a person is healthy or not, and the rest of the items are tools, they are needed to build and repair. The child clicks the mouse and the extra picture .
Slide 19 - having completed all the tasks correctly, the child will see the inscription “Well done, guys!”
with clapping hands emoji.